What is the point of the Battle Master fighter's Evasive Footwork maneuver?












1














This is a followup to: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?





What is the point of the Battle Master fighter's Evasive Footwork maneuver?



If it only lasts till the end of your turn then why use it? Unless it's to avoid opportunity attacks, but trip attack disarming strike, and push attack can all do that as well, and they do something else to. So why bother with additional ac that doesn't last long enough to help you avoid being hit?










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  • Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
    – V2Blast
    1 hour ago












  • Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
    – Josiah Riggan
    1 hour ago
















1














This is a followup to: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?





What is the point of the Battle Master fighter's Evasive Footwork maneuver?



If it only lasts till the end of your turn then why use it? Unless it's to avoid opportunity attacks, but trip attack disarming strike, and push attack can all do that as well, and they do something else to. So why bother with additional ac that doesn't last long enough to help you avoid being hit?










share|improve this question
























  • Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
    – V2Blast
    1 hour ago












  • Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
    – Josiah Riggan
    1 hour ago














1












1








1







This is a followup to: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?





What is the point of the Battle Master fighter's Evasive Footwork maneuver?



If it only lasts till the end of your turn then why use it? Unless it's to avoid opportunity attacks, but trip attack disarming strike, and push attack can all do that as well, and they do something else to. So why bother with additional ac that doesn't last long enough to help you avoid being hit?










share|improve this question















This is a followup to: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?





What is the point of the Battle Master fighter's Evasive Footwork maneuver?



If it only lasts till the end of your turn then why use it? Unless it's to avoid opportunity attacks, but trip attack disarming strike, and push attack can all do that as well, and they do something else to. So why bother with additional ac that doesn't last long enough to help you avoid being hit?







dnd-5e movement fighter combat-maneuver battle-master






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edited 1 hour ago









V2Blast

19.7k356121




19.7k356121










asked 2 hours ago









Josiah Riggan

668115




668115












  • Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
    – V2Blast
    1 hour ago












  • Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
    – Josiah Riggan
    1 hour ago


















  • Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
    – V2Blast
    1 hour ago












  • Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
    – Josiah Riggan
    1 hour ago
















Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
– V2Blast
1 hour ago






Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
– V2Blast
1 hour ago














Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
– Josiah Riggan
1 hour ago




Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
– Josiah Riggan
1 hour ago










1 Answer
1






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5














Evasive Footwork protects against all opportunity attacks



The alternatives you list only protect against opportunity attacks from a single creature. In contrast, you could use Evasive Footwork to run past a whole group of enemies, and all of their opportunity attacks will be against your increased AC.



Evasive Footwork doesn't require a roll to succeed



A shove attack to knock a creature prone requires a contested ability check. Both of the Battle Master maneuvers you mention require you to first hit with an attack and then have the target fail a saving throw before they will do anything to prevent an opportunity attack. In contrast, Evasive Footwork just works, with no need to succeed on a d20 roll first.






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  • 1




    Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
    – Ruse
    1 hour ago








  • 1




    It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
    – V2Blast
    1 hour ago











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









5














Evasive Footwork protects against all opportunity attacks



The alternatives you list only protect against opportunity attacks from a single creature. In contrast, you could use Evasive Footwork to run past a whole group of enemies, and all of their opportunity attacks will be against your increased AC.



Evasive Footwork doesn't require a roll to succeed



A shove attack to knock a creature prone requires a contested ability check. Both of the Battle Master maneuvers you mention require you to first hit with an attack and then have the target fail a saving throw before they will do anything to prevent an opportunity attack. In contrast, Evasive Footwork just works, with no need to succeed on a d20 roll first.






share|improve this answer

















  • 1




    Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
    – Ruse
    1 hour ago








  • 1




    It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
    – V2Blast
    1 hour ago
















5














Evasive Footwork protects against all opportunity attacks



The alternatives you list only protect against opportunity attacks from a single creature. In contrast, you could use Evasive Footwork to run past a whole group of enemies, and all of their opportunity attacks will be against your increased AC.



Evasive Footwork doesn't require a roll to succeed



A shove attack to knock a creature prone requires a contested ability check. Both of the Battle Master maneuvers you mention require you to first hit with an attack and then have the target fail a saving throw before they will do anything to prevent an opportunity attack. In contrast, Evasive Footwork just works, with no need to succeed on a d20 roll first.






share|improve this answer

















  • 1




    Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
    – Ruse
    1 hour ago








  • 1




    It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
    – V2Blast
    1 hour ago














5












5








5






Evasive Footwork protects against all opportunity attacks



The alternatives you list only protect against opportunity attacks from a single creature. In contrast, you could use Evasive Footwork to run past a whole group of enemies, and all of their opportunity attacks will be against your increased AC.



Evasive Footwork doesn't require a roll to succeed



A shove attack to knock a creature prone requires a contested ability check. Both of the Battle Master maneuvers you mention require you to first hit with an attack and then have the target fail a saving throw before they will do anything to prevent an opportunity attack. In contrast, Evasive Footwork just works, with no need to succeed on a d20 roll first.






share|improve this answer












Evasive Footwork protects against all opportunity attacks



The alternatives you list only protect against opportunity attacks from a single creature. In contrast, you could use Evasive Footwork to run past a whole group of enemies, and all of their opportunity attacks will be against your increased AC.



Evasive Footwork doesn't require a roll to succeed



A shove attack to knock a creature prone requires a contested ability check. Both of the Battle Master maneuvers you mention require you to first hit with an attack and then have the target fail a saving throw before they will do anything to prevent an opportunity attack. In contrast, Evasive Footwork just works, with no need to succeed on a d20 roll first.







share|improve this answer












share|improve this answer



share|improve this answer










answered 1 hour ago









Ryan Thompson

5,85612054




5,85612054








  • 1




    Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
    – Ruse
    1 hour ago








  • 1




    It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
    – V2Blast
    1 hour ago














  • 1




    Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
    – Ruse
    1 hour ago








  • 1




    It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
    – V2Blast
    1 hour ago








1




1




Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
– Ruse
1 hour ago






Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
– Ruse
1 hour ago






1




1




It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
– V2Blast
1 hour ago




It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
– V2Blast
1 hour ago


















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