Why is movement limited within enemies' borders outside the Great Wall?












3














Look at this screenshot
enter image description here



To the left you can see that the town Argos has the Great Wall, and quite far from it to the right I'm attacking Copenhagen. Both of these are controlled by Greece at the moment.



How come my soldiers, two musketmen and two longbowmen, only can move one tile within Copenhagen's borders? I know that the Great Wall often eclipses nearby territory belonging to other cities, but in this case it is clearly outside the wall. I also know that it can be a bit iffy with the graphics, so I reloaded the savegame and there's no wall nearby Copenhagen.










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    3














    Look at this screenshot
    enter image description here



    To the left you can see that the town Argos has the Great Wall, and quite far from it to the right I'm attacking Copenhagen. Both of these are controlled by Greece at the moment.



    How come my soldiers, two musketmen and two longbowmen, only can move one tile within Copenhagen's borders? I know that the Great Wall often eclipses nearby territory belonging to other cities, but in this case it is clearly outside the wall. I also know that it can be a bit iffy with the graphics, so I reloaded the savegame and there's no wall nearby Copenhagen.










    share|improve this question



























      3












      3








      3







      Look at this screenshot
      enter image description here



      To the left you can see that the town Argos has the Great Wall, and quite far from it to the right I'm attacking Copenhagen. Both of these are controlled by Greece at the moment.



      How come my soldiers, two musketmen and two longbowmen, only can move one tile within Copenhagen's borders? I know that the Great Wall often eclipses nearby territory belonging to other cities, but in this case it is clearly outside the wall. I also know that it can be a bit iffy with the graphics, so I reloaded the savegame and there's no wall nearby Copenhagen.










      share|improve this question















      Look at this screenshot
      enter image description here



      To the left you can see that the town Argos has the Great Wall, and quite far from it to the right I'm attacking Copenhagen. Both of these are controlled by Greece at the moment.



      How come my soldiers, two musketmen and two longbowmen, only can move one tile within Copenhagen's borders? I know that the Great Wall often eclipses nearby territory belonging to other cities, but in this case it is clearly outside the wall. I also know that it can be a bit iffy with the graphics, so I reloaded the savegame and there's no wall nearby Copenhagen.







      civilization-5 civilization-5-brave-new-world






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      edited 4 hours ago









      Glorfindel

      4661514




      4661514










      asked yesterday









      Broman

      337212




      337212






















          2 Answers
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          7














          Taken from here:





          • Enemy land units must expend 1 extra movement per tile inside your territory. The wall encompasses all of the territory of the civilization that has built it.

          • Free Walls in the city.




          So the main thing to take from that is this section: The wall encompasses all of the territory of the civilization that has built it



          And then within the trivia section:




          Although the wonder affects all tiles under the owner's control, what you see on the map only extends up to 5 tiles away from the city in which it is built with the exception of coast and ocean tiles, and offshore islands (though the tiles still have to be under your control), and it expands every time you reload the game until it reaches the 5 tile limit in all directions.







          share|improve this answer








          New contributor




          treyBake is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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            7














            The Great Wall graphic is purely ornamental. It's effect is civ-wide.






            share|improve this answer

















            • 1




              Really? Even if you have a city on another continent?
              – Broman
              23 hours ago






            • 1




              @Broman It's a game, it doesn't have to make sense :)
              – Philipp
              7 hours ago






            • 1




              All other wonder and building graphics are ornamental too. There's nothing special about the tile junction where it plops down the Pyramids, for instance, or where your city's aqueduct leads. (Note that in Civ6, none of this is true - all of these things are crucially important!)
              – Cadence
              6 hours ago











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            2 Answers
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            active

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            2 Answers
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            active

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            active

            oldest

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            active

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            7














            Taken from here:





            • Enemy land units must expend 1 extra movement per tile inside your territory. The wall encompasses all of the territory of the civilization that has built it.

            • Free Walls in the city.




            So the main thing to take from that is this section: The wall encompasses all of the territory of the civilization that has built it



            And then within the trivia section:




            Although the wonder affects all tiles under the owner's control, what you see on the map only extends up to 5 tiles away from the city in which it is built with the exception of coast and ocean tiles, and offshore islands (though the tiles still have to be under your control), and it expands every time you reload the game until it reaches the 5 tile limit in all directions.







            share|improve this answer








            New contributor




            treyBake is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.























              7














              Taken from here:





              • Enemy land units must expend 1 extra movement per tile inside your territory. The wall encompasses all of the territory of the civilization that has built it.

              • Free Walls in the city.




              So the main thing to take from that is this section: The wall encompasses all of the territory of the civilization that has built it



              And then within the trivia section:




              Although the wonder affects all tiles under the owner's control, what you see on the map only extends up to 5 tiles away from the city in which it is built with the exception of coast and ocean tiles, and offshore islands (though the tiles still have to be under your control), and it expands every time you reload the game until it reaches the 5 tile limit in all directions.







              share|improve this answer








              New contributor




              treyBake is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.





















                7












                7








                7






                Taken from here:





                • Enemy land units must expend 1 extra movement per tile inside your territory. The wall encompasses all of the territory of the civilization that has built it.

                • Free Walls in the city.




                So the main thing to take from that is this section: The wall encompasses all of the territory of the civilization that has built it



                And then within the trivia section:




                Although the wonder affects all tiles under the owner's control, what you see on the map only extends up to 5 tiles away from the city in which it is built with the exception of coast and ocean tiles, and offshore islands (though the tiles still have to be under your control), and it expands every time you reload the game until it reaches the 5 tile limit in all directions.







                share|improve this answer








                New contributor




                treyBake is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.









                Taken from here:





                • Enemy land units must expend 1 extra movement per tile inside your territory. The wall encompasses all of the territory of the civilization that has built it.

                • Free Walls in the city.




                So the main thing to take from that is this section: The wall encompasses all of the territory of the civilization that has built it



                And then within the trivia section:




                Although the wonder affects all tiles under the owner's control, what you see on the map only extends up to 5 tiles away from the city in which it is built with the exception of coast and ocean tiles, and offshore islands (though the tiles still have to be under your control), and it expands every time you reload the game until it reaches the 5 tile limit in all directions.








                share|improve this answer








                New contributor




                treyBake is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.









                share|improve this answer



                share|improve this answer






                New contributor




                treyBake is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.









                answered 12 hours ago









                treyBake

                1876




                1876




                New contributor




                treyBake is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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                New contributor





                treyBake is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.






                treyBake is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.

























                    7














                    The Great Wall graphic is purely ornamental. It's effect is civ-wide.






                    share|improve this answer

















                    • 1




                      Really? Even if you have a city on another continent?
                      – Broman
                      23 hours ago






                    • 1




                      @Broman It's a game, it doesn't have to make sense :)
                      – Philipp
                      7 hours ago






                    • 1




                      All other wonder and building graphics are ornamental too. There's nothing special about the tile junction where it plops down the Pyramids, for instance, or where your city's aqueduct leads. (Note that in Civ6, none of this is true - all of these things are crucially important!)
                      – Cadence
                      6 hours ago
















                    7














                    The Great Wall graphic is purely ornamental. It's effect is civ-wide.






                    share|improve this answer

















                    • 1




                      Really? Even if you have a city on another continent?
                      – Broman
                      23 hours ago






                    • 1




                      @Broman It's a game, it doesn't have to make sense :)
                      – Philipp
                      7 hours ago






                    • 1




                      All other wonder and building graphics are ornamental too. There's nothing special about the tile junction where it plops down the Pyramids, for instance, or where your city's aqueduct leads. (Note that in Civ6, none of this is true - all of these things are crucially important!)
                      – Cadence
                      6 hours ago














                    7












                    7








                    7






                    The Great Wall graphic is purely ornamental. It's effect is civ-wide.






                    share|improve this answer












                    The Great Wall graphic is purely ornamental. It's effect is civ-wide.







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered 23 hours ago









                    vhgames

                    343125




                    343125








                    • 1




                      Really? Even if you have a city on another continent?
                      – Broman
                      23 hours ago






                    • 1




                      @Broman It's a game, it doesn't have to make sense :)
                      – Philipp
                      7 hours ago






                    • 1




                      All other wonder and building graphics are ornamental too. There's nothing special about the tile junction where it plops down the Pyramids, for instance, or where your city's aqueduct leads. (Note that in Civ6, none of this is true - all of these things are crucially important!)
                      – Cadence
                      6 hours ago














                    • 1




                      Really? Even if you have a city on another continent?
                      – Broman
                      23 hours ago






                    • 1




                      @Broman It's a game, it doesn't have to make sense :)
                      – Philipp
                      7 hours ago






                    • 1




                      All other wonder and building graphics are ornamental too. There's nothing special about the tile junction where it plops down the Pyramids, for instance, or where your city's aqueduct leads. (Note that in Civ6, none of this is true - all of these things are crucially important!)
                      – Cadence
                      6 hours ago








                    1




                    1




                    Really? Even if you have a city on another continent?
                    – Broman
                    23 hours ago




                    Really? Even if you have a city on another continent?
                    – Broman
                    23 hours ago




                    1




                    1




                    @Broman It's a game, it doesn't have to make sense :)
                    – Philipp
                    7 hours ago




                    @Broman It's a game, it doesn't have to make sense :)
                    – Philipp
                    7 hours ago




                    1




                    1




                    All other wonder and building graphics are ornamental too. There's nothing special about the tile junction where it plops down the Pyramids, for instance, or where your city's aqueduct leads. (Note that in Civ6, none of this is true - all of these things are crucially important!)
                    – Cadence
                    6 hours ago




                    All other wonder and building graphics are ornamental too. There's nothing special about the tile junction where it plops down the Pyramids, for instance, or where your city's aqueduct leads. (Note that in Civ6, none of this is true - all of these things are crucially important!)
                    – Cadence
                    6 hours ago


















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