What is the point of the Battle Master fighter's Evasive Footwork maneuver?
This is a followup to: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
What is the point of the Battle Master fighter's Evasive Footwork maneuver?
If it only lasts till the end of your turn then why use it? Unless it's to avoid opportunity attacks, but trip attack disarming strike, and push attack can all do that as well, and they do something else to. So why bother with additional ac that doesn't last long enough to help you avoid being hit?
dnd-5e movement fighter combat-maneuver battle-master
add a comment |
This is a followup to: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
What is the point of the Battle Master fighter's Evasive Footwork maneuver?
If it only lasts till the end of your turn then why use it? Unless it's to avoid opportunity attacks, but trip attack disarming strike, and push attack can all do that as well, and they do something else to. So why bother with additional ac that doesn't last long enough to help you avoid being hit?
dnd-5e movement fighter combat-maneuver battle-master
Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
– V2Blast
1 hour ago
Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
– Josiah Riggan
1 hour ago
add a comment |
This is a followup to: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
What is the point of the Battle Master fighter's Evasive Footwork maneuver?
If it only lasts till the end of your turn then why use it? Unless it's to avoid opportunity attacks, but trip attack disarming strike, and push attack can all do that as well, and they do something else to. So why bother with additional ac that doesn't last long enough to help you avoid being hit?
dnd-5e movement fighter combat-maneuver battle-master
This is a followup to: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
What is the point of the Battle Master fighter's Evasive Footwork maneuver?
If it only lasts till the end of your turn then why use it? Unless it's to avoid opportunity attacks, but trip attack disarming strike, and push attack can all do that as well, and they do something else to. So why bother with additional ac that doesn't last long enough to help you avoid being hit?
dnd-5e movement fighter combat-maneuver battle-master
dnd-5e movement fighter combat-maneuver battle-master
edited 1 hour ago
V2Blast
19.7k356121
19.7k356121
asked 2 hours ago
Josiah Riggan
668115
668115
Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
– V2Blast
1 hour ago
Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
– Josiah Riggan
1 hour ago
add a comment |
Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
– V2Blast
1 hour ago
Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
– Josiah Riggan
1 hour ago
Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
– V2Blast
1 hour ago
Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
– V2Blast
1 hour ago
Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
– Josiah Riggan
1 hour ago
Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
– Josiah Riggan
1 hour ago
add a comment |
1 Answer
1
active
oldest
votes
Evasive Footwork protects against all opportunity attacks
The alternatives you list only protect against opportunity attacks from a single creature. In contrast, you could use Evasive Footwork to run past a whole group of enemies, and all of their opportunity attacks will be against your increased AC.
Evasive Footwork doesn't require a roll to succeed
A shove attack to knock a creature prone requires a contested ability check. Both of the Battle Master maneuvers you mention require you to first hit with an attack and then have the target fail a saving throw before they will do anything to prevent an opportunity attack. In contrast, Evasive Footwork just works, with no need to succeed on a d20 roll first.
1
Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
– Ruse
1 hour ago
1
It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
– V2Blast
1 hour ago
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Evasive Footwork protects against all opportunity attacks
The alternatives you list only protect against opportunity attacks from a single creature. In contrast, you could use Evasive Footwork to run past a whole group of enemies, and all of their opportunity attacks will be against your increased AC.
Evasive Footwork doesn't require a roll to succeed
A shove attack to knock a creature prone requires a contested ability check. Both of the Battle Master maneuvers you mention require you to first hit with an attack and then have the target fail a saving throw before they will do anything to prevent an opportunity attack. In contrast, Evasive Footwork just works, with no need to succeed on a d20 roll first.
1
Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
– Ruse
1 hour ago
1
It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
– V2Blast
1 hour ago
add a comment |
Evasive Footwork protects against all opportunity attacks
The alternatives you list only protect against opportunity attacks from a single creature. In contrast, you could use Evasive Footwork to run past a whole group of enemies, and all of their opportunity attacks will be against your increased AC.
Evasive Footwork doesn't require a roll to succeed
A shove attack to knock a creature prone requires a contested ability check. Both of the Battle Master maneuvers you mention require you to first hit with an attack and then have the target fail a saving throw before they will do anything to prevent an opportunity attack. In contrast, Evasive Footwork just works, with no need to succeed on a d20 roll first.
1
Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
– Ruse
1 hour ago
1
It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
– V2Blast
1 hour ago
add a comment |
Evasive Footwork protects against all opportunity attacks
The alternatives you list only protect against opportunity attacks from a single creature. In contrast, you could use Evasive Footwork to run past a whole group of enemies, and all of their opportunity attacks will be against your increased AC.
Evasive Footwork doesn't require a roll to succeed
A shove attack to knock a creature prone requires a contested ability check. Both of the Battle Master maneuvers you mention require you to first hit with an attack and then have the target fail a saving throw before they will do anything to prevent an opportunity attack. In contrast, Evasive Footwork just works, with no need to succeed on a d20 roll first.
Evasive Footwork protects against all opportunity attacks
The alternatives you list only protect against opportunity attacks from a single creature. In contrast, you could use Evasive Footwork to run past a whole group of enemies, and all of their opportunity attacks will be against your increased AC.
Evasive Footwork doesn't require a roll to succeed
A shove attack to knock a creature prone requires a contested ability check. Both of the Battle Master maneuvers you mention require you to first hit with an attack and then have the target fail a saving throw before they will do anything to prevent an opportunity attack. In contrast, Evasive Footwork just works, with no need to succeed on a d20 roll first.
answered 1 hour ago
Ryan Thompson
5,85612054
5,85612054
1
Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
– Ruse
1 hour ago
1
It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
– V2Blast
1 hour ago
add a comment |
1
Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
– Ruse
1 hour ago
1
It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
– V2Blast
1 hour ago
1
1
Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
– Ruse
1 hour ago
Your second point is especially relevant for ranged fighters who want to back away from enemies. Ranged fighters typically lack atheltics for shoves and their ranged attacks for tripping and pushing maneuvers would have to be made at disadvantage.
– Ruse
1 hour ago
1
1
It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
– V2Blast
1 hour ago
It also doesn't use any resource except your superiority die. By that, I mean it uses neither your action nor your reaction, which can be very useful given the limitations of action economy.
– V2Blast
1 hour ago
add a comment |
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Presumably this is in response to the answers to this question: How long does the AC increase from the Battle Master fighter's Evasive Footwork maneuver last?
– V2Blast
1 hour ago
Yes I had always thought it lasted until the fighter spent a turn not moving. Or until his next turn. And when I read that it seemed like a very poor choice and, hoped that someone could redeem it for me.
– Josiah Riggan
1 hour ago