How do I remove unnecessary fills in an EAGLE polygon?












2














There are a lot of resistors and diodes on the board, where the polygon passes like this. How can I get rid of it?



Enter image description here










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  • Is there a reason why you want to remove this? Why do you mean that they are "unnecessary"?
    – pipe
    4 hours ago
















2














There are a lot of resistors and diodes on the board, where the polygon passes like this. How can I get rid of it?



Enter image description here










share|improve this question
























  • Is there a reason why you want to remove this? Why do you mean that they are "unnecessary"?
    – pipe
    4 hours ago














2












2








2







There are a lot of resistors and diodes on the board, where the polygon passes like this. How can I get rid of it?



Enter image description here










share|improve this question















There are a lot of resistors and diodes on the board, where the polygon passes like this. How can I get rid of it?



Enter image description here







pcb eagle polygon






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share|improve this question













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edited 25 mins ago









Peter Mortensen

1,59031422




1,59031422










asked 7 hours ago









Алекс Гарисон

465




465












  • Is there a reason why you want to remove this? Why do you mean that they are "unnecessary"?
    – pipe
    4 hours ago


















  • Is there a reason why you want to remove this? Why do you mean that they are "unnecessary"?
    – pipe
    4 hours ago
















Is there a reason why you want to remove this? Why do you mean that they are "unnecessary"?
– pipe
4 hours ago




Is there a reason why you want to remove this? Why do you mean that they are "unnecessary"?
– pipe
4 hours ago










2 Answers
2






active

oldest

votes


















6














You can draw on 41 tRestrict and 42 bRestrict to prevent the pour on those places.



Traces overlapping these layers will cause DRC violations.

The pour will keep the isolate distance in the polygon properties from the restrict layer objects.



Example:
enter image description here






share|improve this answer





















  • That helped! Thank you!
    – Алекс Гарисон
    7 hours ago



















2














They are not redundant, it's really the whole point of a polygon pour: to reduce the impedance of the filled area. That said, a lot of people do it to be lazy (no judgement being made)..! Jereon's method is the scalpel blade approach (and the most correct). The hammer approach is to simply increase the "isolate" value of the polygon until it doesn't fill in between the pads of your components.






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    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    6














    You can draw on 41 tRestrict and 42 bRestrict to prevent the pour on those places.



    Traces overlapping these layers will cause DRC violations.

    The pour will keep the isolate distance in the polygon properties from the restrict layer objects.



    Example:
    enter image description here






    share|improve this answer





















    • That helped! Thank you!
      – Алекс Гарисон
      7 hours ago
















    6














    You can draw on 41 tRestrict and 42 bRestrict to prevent the pour on those places.



    Traces overlapping these layers will cause DRC violations.

    The pour will keep the isolate distance in the polygon properties from the restrict layer objects.



    Example:
    enter image description here






    share|improve this answer





















    • That helped! Thank you!
      – Алекс Гарисон
      7 hours ago














    6












    6








    6






    You can draw on 41 tRestrict and 42 bRestrict to prevent the pour on those places.



    Traces overlapping these layers will cause DRC violations.

    The pour will keep the isolate distance in the polygon properties from the restrict layer objects.



    Example:
    enter image description here






    share|improve this answer












    You can draw on 41 tRestrict and 42 bRestrict to prevent the pour on those places.



    Traces overlapping these layers will cause DRC violations.

    The pour will keep the isolate distance in the polygon properties from the restrict layer objects.



    Example:
    enter image description here







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered 7 hours ago









    Jeroen3

    11.2k1648




    11.2k1648












    • That helped! Thank you!
      – Алекс Гарисон
      7 hours ago


















    • That helped! Thank you!
      – Алекс Гарисон
      7 hours ago
















    That helped! Thank you!
    – Алекс Гарисон
    7 hours ago




    That helped! Thank you!
    – Алекс Гарисон
    7 hours ago













    2














    They are not redundant, it's really the whole point of a polygon pour: to reduce the impedance of the filled area. That said, a lot of people do it to be lazy (no judgement being made)..! Jereon's method is the scalpel blade approach (and the most correct). The hammer approach is to simply increase the "isolate" value of the polygon until it doesn't fill in between the pads of your components.






    share|improve this answer


























      2














      They are not redundant, it's really the whole point of a polygon pour: to reduce the impedance of the filled area. That said, a lot of people do it to be lazy (no judgement being made)..! Jereon's method is the scalpel blade approach (and the most correct). The hammer approach is to simply increase the "isolate" value of the polygon until it doesn't fill in between the pads of your components.






      share|improve this answer
























        2












        2








        2






        They are not redundant, it's really the whole point of a polygon pour: to reduce the impedance of the filled area. That said, a lot of people do it to be lazy (no judgement being made)..! Jereon's method is the scalpel blade approach (and the most correct). The hammer approach is to simply increase the "isolate" value of the polygon until it doesn't fill in between the pads of your components.






        share|improve this answer












        They are not redundant, it's really the whole point of a polygon pour: to reduce the impedance of the filled area. That said, a lot of people do it to be lazy (no judgement being made)..! Jereon's method is the scalpel blade approach (and the most correct). The hammer approach is to simply increase the "isolate" value of the polygon until it doesn't fill in between the pads of your components.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 7 hours ago









        awjlogan

        3,37811227




        3,37811227






























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