Can Animation Nodes extract data from dupli-instances?
By dupli-instances I mean dupli(verts/faces/particles/frames
). I was thinking that once vertex snapping is working with duplies in 3d viewport, then you can somehow extract vertex location and poly's in Animation Nodes, like from normal mesh.
Is it possible or not?
animation-nodes
add a comment |
By dupli-instances I mean dupli(verts/faces/particles/frames
). I was thinking that once vertex snapping is working with duplies in 3d viewport, then you can somehow extract vertex location and poly's in Animation Nodes, like from normal mesh.
Is it possible or not?
animation-nodes
add a comment |
By dupli-instances I mean dupli(verts/faces/particles/frames
). I was thinking that once vertex snapping is working with duplies in 3d viewport, then you can somehow extract vertex location and poly's in Animation Nodes, like from normal mesh.
Is it possible or not?
animation-nodes
By dupli-instances I mean dupli(verts/faces/particles/frames
). I was thinking that once vertex snapping is working with duplies in 3d viewport, then you can somehow extract vertex location and poly's in Animation Nodes, like from normal mesh.
Is it possible or not?
animation-nodes
animation-nodes
asked 3 hours ago
Serge L
1,207149
1,207149
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add a comment |
1 Answer
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I don't think the API provides such access. However, it is very easy to generate this information yourself based on the data already given by blender. For instance, vertex dupli-instances data can be generated as follows:
Similarly, we can do that for polygons, edges, particles, and frames.
Thanks for the answer! I don't see Transform Mesh in my AN 2.1 of 2.79 Blender in Mesh section, only via search bar (moreover there is no "Join Meshes" option?). I assume this node is like "Instancer", but joins all meshes in one object with this checkbox checked?
– Serge L
1 hour ago
@SergeL Not all nodes are available through menus, it will probably be added to the menu soon. The Join Meshes option appears when the input matrices are a list. Yes, when your input transformation is a list, it works like this.
– Omar Ahmad
59 mins ago
add a comment |
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1 Answer
1
active
oldest
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
I don't think the API provides such access. However, it is very easy to generate this information yourself based on the data already given by blender. For instance, vertex dupli-instances data can be generated as follows:
Similarly, we can do that for polygons, edges, particles, and frames.
Thanks for the answer! I don't see Transform Mesh in my AN 2.1 of 2.79 Blender in Mesh section, only via search bar (moreover there is no "Join Meshes" option?). I assume this node is like "Instancer", but joins all meshes in one object with this checkbox checked?
– Serge L
1 hour ago
@SergeL Not all nodes are available through menus, it will probably be added to the menu soon. The Join Meshes option appears when the input matrices are a list. Yes, when your input transformation is a list, it works like this.
– Omar Ahmad
59 mins ago
add a comment |
I don't think the API provides such access. However, it is very easy to generate this information yourself based on the data already given by blender. For instance, vertex dupli-instances data can be generated as follows:
Similarly, we can do that for polygons, edges, particles, and frames.
Thanks for the answer! I don't see Transform Mesh in my AN 2.1 of 2.79 Blender in Mesh section, only via search bar (moreover there is no "Join Meshes" option?). I assume this node is like "Instancer", but joins all meshes in one object with this checkbox checked?
– Serge L
1 hour ago
@SergeL Not all nodes are available through menus, it will probably be added to the menu soon. The Join Meshes option appears when the input matrices are a list. Yes, when your input transformation is a list, it works like this.
– Omar Ahmad
59 mins ago
add a comment |
I don't think the API provides such access. However, it is very easy to generate this information yourself based on the data already given by blender. For instance, vertex dupli-instances data can be generated as follows:
Similarly, we can do that for polygons, edges, particles, and frames.
I don't think the API provides such access. However, it is very easy to generate this information yourself based on the data already given by blender. For instance, vertex dupli-instances data can be generated as follows:
Similarly, we can do that for polygons, edges, particles, and frames.
answered 2 hours ago
Omar Ahmad
14.4k22963
14.4k22963
Thanks for the answer! I don't see Transform Mesh in my AN 2.1 of 2.79 Blender in Mesh section, only via search bar (moreover there is no "Join Meshes" option?). I assume this node is like "Instancer", but joins all meshes in one object with this checkbox checked?
– Serge L
1 hour ago
@SergeL Not all nodes are available through menus, it will probably be added to the menu soon. The Join Meshes option appears when the input matrices are a list. Yes, when your input transformation is a list, it works like this.
– Omar Ahmad
59 mins ago
add a comment |
Thanks for the answer! I don't see Transform Mesh in my AN 2.1 of 2.79 Blender in Mesh section, only via search bar (moreover there is no "Join Meshes" option?). I assume this node is like "Instancer", but joins all meshes in one object with this checkbox checked?
– Serge L
1 hour ago
@SergeL Not all nodes are available through menus, it will probably be added to the menu soon. The Join Meshes option appears when the input matrices are a list. Yes, when your input transformation is a list, it works like this.
– Omar Ahmad
59 mins ago
Thanks for the answer! I don't see Transform Mesh in my AN 2.1 of 2.79 Blender in Mesh section, only via search bar (moreover there is no "Join Meshes" option?). I assume this node is like "Instancer", but joins all meshes in one object with this checkbox checked?
– Serge L
1 hour ago
Thanks for the answer! I don't see Transform Mesh in my AN 2.1 of 2.79 Blender in Mesh section, only via search bar (moreover there is no "Join Meshes" option?). I assume this node is like "Instancer", but joins all meshes in one object with this checkbox checked?
– Serge L
1 hour ago
@SergeL Not all nodes are available through menus, it will probably be added to the menu soon. The Join Meshes option appears when the input matrices are a list. Yes, when your input transformation is a list, it works like this.
– Omar Ahmad
59 mins ago
@SergeL Not all nodes are available through menus, it will probably be added to the menu soon. The Join Meshes option appears when the input matrices are a list. Yes, when your input transformation is a list, it works like this.
– Omar Ahmad
59 mins ago
add a comment |
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